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Tower 57 - grenades by Cyangmou Tower 57 - grenades by Cyangmou
Another week and Benitosub updated the Devlog of Tower 57.
Thought I'd be a cool thing to show off the grenades I animated, there are a few more things in the log which also aren't fully polished yet, but the project is coming along nicely.

Devlog Update
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:iconlijj:
Lijj Featured By Owner Jun 27, 2015
I need to start following the devlog :0
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:iconcyangmou:
Cyangmou Featured By Owner Jun 27, 2015  Professional Digital Artist
oh hey, didn't know you were back again. It seemed you went black for quite a while.
noticed all your comments -thanks =)
and yeah following the devlog might be best, because I post a very low amount of gifs here.
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:iconlijj:
Lijj Featured By Owner Jun 27, 2015
I rarely sign into DA cause it's always so slow loading for me. It's really only this site that gives me such trouble...

But yes; thank you. I would like to see more gifs so I'll check it out.
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:iconretronator:
Retronator Featured By Owner Jan 24, 2015  Professional General Artist
Smoooooth!
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:iconcyangmou:
Cyangmou Featured By Owner Jan 26, 2015  Professional Digital Artist
luckily that really changed over the years - nowadays most games feel really fluid and smooth, compared to some retro games which felt good back then, but if they would get compared to actual productions, it's obvious that they have aged.
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:icondecroded:
decroded Featured By Owner Jan 23, 2015
wow u animated the dynamite at different angles!!
nice work as usual *thumbs up*
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:iconcyangmou:
Cyangmou Featured By Owner Jan 23, 2015  Professional Digital Artist
yo animated to fit all 8 directions.
Thanks Decroded.
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:icontidybraveguinea:
TidyBraveGuinea Featured By Owner Jan 22, 2015  Hobbyist Digital Artist
Dat's from the stream. They've killed the poor cargo loader T_T
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:iconcyangmou:
Cyangmou Featured By Owner Jan 23, 2015  Professional Digital Artist
we did =)
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:iconsolomonaros:
SolomonAros Featured By Owner Jan 20, 2015  Hobbyist Digital Artist
Love it! Though, honestly, I thought the forklift was going to explode when you moused over it x3
The explosion is tight. The barrel explosion ain't too shabby either.
I'm also pretty excited about the interface too. The movement seems to be very fluid - the turning doesn't look too unnatural.
I can't wait to see the finished product!
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:iconcyangmou:
Cyangmou Featured By Owner Jan 20, 2015  Professional Digital Artist
well actually the forklift can explode, but the destruction system needs some finetuning regarding how often you have to hit something until it breaks.
There is a gif on IndieDB and TIGSource showing off the destruction of the forklift =)
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:iconsolomonaros:
SolomonAros Featured By Owner Jan 21, 2015  Hobbyist Digital Artist
Oh cool! I'll check it out x3
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:iconelliehugtimez:
EllieHugTimez Featured By Owner Jan 20, 2015
Holy shit that looks good
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:iconcyangmou:
Cyangmou Featured By Owner Jan 20, 2015  Professional Digital Artist
thanks,
If you like it make sure to check out the Devlog (link in the description)
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:iconwanyo:
wanyo Featured By Owner Jan 19, 2015   Digital Artist
Kind of curious, how are you handling the player look direction w/movement combined? Are the legs a separate piece and the legs facing accordingly or are you doing it all in one piece with an animation set for each of the cardinal directions?
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:iconcyangmou:
Cyangmou Featured By Owner Jan 20, 2015  Professional Digital Artist
Upper and Lower body are seperated. YOu can move in one direction while shooting in another and it will look completely believable.
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:iconwanyo:
wanyo Featured By Owner Jan 20, 2015   Digital Artist
Super rad, thanks! I've been starting a contra style game with some friends in my  offtime and I've been trying to figure out the best way to do the body pieces, so it helps seeing what others are doing! :D

Also definitely looking forward to when yas finish this, keep up the fantastic work! ^_^
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:iconcyangmou:
Cyangmou Featured By Owner Jan 20, 2015  Professional Digital Artist
depends always a lot on the gameplay and the projection of the game and what effects you want to achieve.
A single sprite is the simplest thing to pull off, every "extra" gets more time consuming.
Different kinds of games need different solutions for their graphics.

The next update will come for sure =)
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:iconmokuu:
Mokuu Featured By Owner Jan 19, 2015   Traditional Artist
Grenade out !!!! 

This is nuts - loving the style you're bringing to this dark world.
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:iconcyangmou:
Cyangmou Featured By Owner Jan 25, 2015  Professional Digital Artist
then I am pretty sure you also like the sawblade gun in the newest update =)
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:iconkukuchangmin:
kukuchangmin Featured By Owner Jan 19, 2015  Professional Digital Artist
Looking super fantastic Cyangmou! Does the gradient light follow the character around or he just happens to be standing on an illuminated spot?
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
well it does follow the character.
We still have to decide if that light will be smooth or a gradient - and if it's a gradient we havve to decide if it will have the same pixel ratio as the background tiles.y
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:iconkoboshimaru:
Koboshimaru Featured By Owner Jan 19, 2015
I want to hire you so badly.
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:iconjustingamedesign:
JustinGameDesign Featured By Owner Jan 19, 2015  Professional Digital Artist
I'm guessing this guy's bald and wearing nothing but shorts because he'll have a customizable look later, but everything including the player character looks stellar and, if I haven't already said so, great work!
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
the character has quite a few features, a lot of them aren't implemented yet. But for next weeks update we have planned a lil something regarding the character =)
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:iconjustingamedesign:
JustinGameDesign Featured By Owner Jan 21, 2015  Professional Digital Artist
Looking forward to it.
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:iconflipelyflip:
FlipelyFlip Featured By Owner Jan 19, 2015
this looks so awesome, good work (:
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
thanks =)
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:iconpickledtezcat:
pickledtezcat Featured By Owner Jan 19, 2015  Hobbyist Digital Artist
Looks great. How about having the player always angle the grenade launcher upwards? At the moment it doesn't look like they are being fired from the gun.
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
at the moment the char don't has a lot of animations, but he is naked and not fully animated. We mgiht either add a grenade thrower or an arm throwing animation.
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:iconpickledtezcat:
pickledtezcat Featured By Owner Jan 22, 2015  Hobbyist Digital Artist
That's good. It's best to get the gameplay done first.
Looks like a great project.
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:iconcyangmou:
Cyangmou Featured By Owner Jan 22, 2015  Professional Digital Artist
sure it doesn't make a lot of sense to focus on polishing up every little detail unless the very core is completely working.
Since the team is small we have to work really efficient and focus more on getting everything working first, at a later point it's possible to go back to working mechanics and enhance them with all the details they need to be truly impressive.
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:iconkonargus:
Konargus Featured By Owner Jan 19, 2015  Hobbyist Digital Artist
Great.Clap 
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
thanks =)
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:iconpatchworkprince:
PatchworkPrince Featured By Owner Jan 19, 2015
Awesome! Love seeing your updates as you work through each step. *Bows down to*
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
yo, Benito is quite generous with updating =)
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:iconpatchworkprince:
PatchworkPrince Featured By Owner Jan 19, 2015
So does Benitosub program the game and you do the graphics?
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:iconcyangmou:
Cyangmou Featured By Owner Jan 19, 2015  Professional Digital Artist
Benito writes the engine and scripts the gameplay.
I am doing arts and also some bits of gamedesign, especially those things which heavily affect the visual side.
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