another wednesday another tutorial day and another try to create a tut about "how it's done" and not about "how I do" finally I am scratching the surface of creating game graphics with an example
I'm glad I stumbled upon this tutorial and not one of the "you basically have to feel everything" ones on the Internet. Really well explained and the final crate looks awesome.
Really thankful for this tutorial - I'm glad to know that there are certain techniques for pixel art. 'cos the general impression I got from reading pixel art tutorials on the internet, make it seem like some kind of magic where you'd had to feel for everything. At least with your tutorial, I know now to pay more attention to HSV haha..
Of course there are techniques. There are lots of different technique, by far too much to cover them all. I think the only things you have to feel is are the fine nuances of the feeling you try to transport with your pieces works. Maybe it's also possible to exactly plan this, but at the moment it's one of the few things I am using more the try&error way instead of a fundamental knowledge.